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Ghost Girls

 

 

Ghost Girls (2023)

Ghost Girls is a serious historical-fiction visual novel developed as a university project for the SSK (Strahlenschutzkommission) that explores the devastating consequences faced by women in the 1920s who painted glowing radium watch dials.

Its narrative blends original characters with real-life events to guide players toward an informed encounter with documented histories, referencing real individuals with care and respect for their memories. By combining interactive storytelling with historical material, the project investigates how serious games can foster critical reflection, affective engagement, and public historical understanding while maintaining ethical attention to the people whose lives are portrayed.

On 9 October 2024, I presented the project at the SSK event “Zukunftsthema Strahlenforschung” in Berlin.

 

Role and contributions:

-   Own concept

-   Character artist

-   Story writer

-   Project manager

-   UI designer