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About me

I started making video games during my final year of high school (Gymnasium) and have taken part in various projects, including the creation of a board game.

I completed my studies in Game Production and Management at Hochschule Neu-Ulm in November 2024 after presenting my bachelor’s thesis, “Success Factors for Storytelling in Video Games — A quantitative analysis of storytelling elements of award-winning video games in the category of narrative design through game reviews.”

During my internship semester, I worked as a narrative designer and game designer at Drakkar Società Cooperativa, a game development company based in Catania, where I contributed to the adventure video game Mirage 7.

In 2026, my book “Erfolgsfaktoren im Storytelling von Videospielen - Eine empirische Untersuchung von 50 preisgekrönten Titeln” based on my bachelor thesis was published by Springer Nature.