Gaia Di Mauro
CORE LUDOGRAPHY PUBLICATIONS ABOUT ME
About me
I started making video games during my final year of
high school (Gymnasium) and have taken part in various projects, including the
creation of a board game.
I completed my studies in Game Production and
Management at Hochschule Neu-Ulm in November 2024 after presenting my
bachelor’s thesis, “Success Factors for Storytelling in Video Games — A
quantitative analysis of storytelling elements of award-winning video games in
the category of narrative design through game reviews.”
During my internship semester, I worked as a narrative
designer and game designer at Drakkar Società Cooperativa, a game development
company based in Catania, where I contributed to the adventure video game
Mirage 7.
In 2026, my book “Erfolgsfaktoren
im Storytelling von Videospielen - Eine empirische Untersuchung von 50
preisgekrönten Titeln” based on my bachelor thesis
was published by Springer Nature.